Gemini Omni 1.1 Flash Prompt Guide: How to Write Video Prompts

Prompt Gemini Omni 1.1 Flash with the structure Google publishes for its video models: cinematography, subject, action, context, then style and ambiance. Open with the camera, keep to one continuous moment, and always describe the sound, because this model always generates audio. Put dialogue in quotes with the speaker named, or write "no dialogue" so it does not invent a line.

GoogleSpeaks dialogueChecked

The Formula

Cinematography + Subject + Action + Context + Style and ambiance (Google's published structure for its video models).

Cinematography
Shot size, angle and camera movement, stated first.
Subject
The main character or focal point.
Action
What the subject does in this one continuous moment.
Context
The environment and background elements.
Style and ambiance
The look, mood and lighting, plus the sound: ambience, effects and any spoken line.

The Rules

Open with the camera

Start with shot size, angle and movement, then the subject. That is the first slot in Google's structure.

Always describe the sound

Sound is always on and cannot be switched off. Name the ambience and the sound effects tied to visible actions, or the model fills the track itself.

Say "no dialogue" when nobody speaks

Without it, the model may invent a line to go with the always-on audio.

Quote the line and name the speaker

Give the speaker and delivery, then the exact words in quotation marks, for example: She says quietly: "Not tonight."

Keep to one continuous moment

Write one take with no cuts. Clips run 3 to 10 seconds, so one action and one line is plenty.

Phrase everything positively

This model takes no negative prompt and no seed, so describe what you want rather than what to avoid.

Frame for 16:9 or 9:16

Those are the only two aspect ratios, so compose the action for wide or vertical framing.

A Template You Can Copy

[Shot size, angle and camera movement] of [subject] [action] in [context]. [Style, light and ambiance]. [Speaker] says [delivery]: "[exact words]" (or: no dialogue). [Ambience and sound effects tied to visible actions].

A Real Example

The shot: Night, rain-streaked diner window. A woman in a red coat sits alone in the last booth, turning a ring on the table. Slow push in from the window. Mara says: "You kept it." (6 seconds, 16:9)

A slow push-in shot moves through a rain-streaked diner window toward a woman in a red coat sitting alone in the last booth at night. She slowly turns a ring between her fingers on the table, eyes lowered, as warm amber light from the diner interior contrasts with the cold, rain-blurred night outside. As the camera nears, she lifts her eyes and says quietly: "You kept it." Soft rain ticks against the glass, a low diner hum and distant clink of cups fill the quiet space, with a faint, melancholic ambient tone underneath.

It opens with the cinematography (a slow push-in through the window), then the subject, her action, the context and the warm-against-cold light. The line is quoted with the speaker's delivery, and the sound track is spelled out (rain on glass, diner hum, a faint ambient tone) because this model always generates audio.

Dialogue

There is no special syntax: name the speaker and delivery, then put the exact words in quotation marks. Because sound is always generated, write "no dialogue" for shots where nobody should speak, and keep the line short enough to finish inside a 3 to 10 second clip.

She says quietly: "Not tonight."

Camera Moves

MoveHow to write it for Gemini Omni 1.1 Flash
Slow push inA slow push-in shot moves through the rain-streaked window toward her.
Static medium shotMedium shot, static camera, a tired worker rubbing his temples at his desk.
TrackingLow-angle tracking shot follows the runner along the wet street.
Handheld close-upHandheld close-up on his hands as he counts the coins.
Slow panWide shot, the camera slowly pans across the empty platform to the last passenger.

Common Mistakes

MistakeFix
Saying nothing about sound.Sound is always generated. Describe ambience and effects, and write "no dialogue" if nobody speaks.
Writing a negative prompt such as "no blur".This model takes no negative prompt; describe the result you want instead.
Describing cuts or several shots.Keep to one continuous moment per clip.
Planning a 1:1 or 4:3 shot.Only 16:9 and 9:16 are available; frame for one of them.
A long speech in a short clip.Clips top out at 10 seconds; keep to one short line.

Length, Resolution and Price

Gemini Omni 1.1 Flash makes 3 to 10 second clips in 16:9 or 9:16, with sound always on, spoken dialogue and an end frame. It costs $0.03 per second at 360p, $0.10 at 720p, $0.15 at 1080p and $0.30 at 4K, and takes no seed or negative prompt (checked 2026-10-22). Every model side by side is on the model spec sheet.

PyxelJam Studio

Or skip the homework: PXLJ writes the prompt for you.

Pick a model in PyxelJam Studio and every shot's prompt is written in that model's own style, from your script.

Script

Write it or import it

Shot list

Framing, moves, lengths

Frames

A drawn frame per shot, same cast every time

You are hereClips

Approved frames become video

Final cut

Trim, order, music, title card

Publish

Export or send to your channels

Free to start. No card needed.

Questions About Gemini Omni 1.1 Flash

Is there an official Gemini Omni prompt guide?

Not one specific to Gemini Omni. Google publishes a prompt structure for its video models (cinematography, subject, action, context, style and ambiance), and this page applies it.

Can I turn off sound in Gemini Omni 1.1 Flash?

No. Sound is always on, so describe it, and write "no dialogue" when nobody should speak.

How long can a Gemini Omni 1.1 Flash clip be?

3 to 10 seconds, in 16:9 or 9:16 only.

How do you write dialogue for Gemini Omni?

Name the speaker and delivery and put the exact words in quotation marks, for example: She says quietly: "Not tonight."

Does Gemini Omni 1.1 Flash support negative prompts?

No. It takes no negative prompt and no seed, so phrase everything as what you want to see.